With the first part of the Hitman series, a new type of computer game protagonist appeared in 2000: the player slips into the role of a bald contract killer who was literally only born to kill for money.įans of the game series emphasize the stealth component: the best rating for a mission is given when as few shots as possible (preferably none at all) are fired from a weapon and the hitman remains camouflaged until the end of the mission.